STAR CITIZEN ORGANIZATION

FREMEN PIRATES

Crew access. Type your handle and speak the cipher. Outlanders can look, not talk.

OR
OR
Fremen Pirates fleet under the phoenix sun
STAR CITIZEN ORGANIZATION

FREMEN PIRATES

Org command net • Pyro • Stanton • Nyx

FREMEN PIRATES [TFPO]

Welcome

Veteran owned. New player friendly. Pirating the verse since 2018.

We are a smaller tight-nit crew. The org has been around for over 6 years pirating the verse. We are an active group.

Come join the crew and add your personal style to the group.

There is a place for every playstyle in a pirate org. We need logistics too!!!

If this is something you're interested in, feel free to add me on Discord. We can talk and get you in our server.

Veteran owned New player friendly Since 2018

Executive Hangar Status

Fremen Pirates
OFFLINE Next phase 00:00:00 Xyxyll 4.10.1-LIVE

Hangar closed — hold compboards

Timer Xyxyll calibration. Admin resync pulls the live hangar clock.

Online
Offline
Resetting
Expired
Phases
  • (2h) Charging: Every 24 minutes, one red bar turns lightning-blue.
  • (1h) Active: Once all five are live, they expire one by one every 12 minutes.
  • (5m) Reset: After the last live bar expires, a blinking gold countdown means the hangar is resetting.
CREW OPS

Board Timers

CREW STORES

Board Tracker

0 / 7
ORG FLEET

Sietch Hangar

Add any hull you own — ships, variants, and ground vehicles. The roster is shared. If a name is missing, type it and press Enter.

No hulls logged yet.

PRIZE FLOOR

Player Trade

WTS and WTB for hulls, guns, armor, cargo, and prints. Confirm in Discord before you QT.

CHANNEL QUIET
LIVE LISTINGS

No listings yet.

WAR ROOM

Announcements

Orders and notices from the Warlords. Crew only — outlanders cannot see this board. Only admins can post.

BOARD OPEN

PRIVATE NET

Org Chat

Private crew channel. Outlanders cannot see this. Your messages sit on the right. Hover a line and hit X to delete it from the net.

CHANNEL OPEN

PUBLIC FLOOR

Open Chat

Open channel for crew and outlanders. Your messages sit on the right. Hover a line and hit X to delete it from the floor.

CHANNEL OPEN

CREW CHARTS

Contested Zone Maps

Select a station. Click the map to open it full size.

Contested zone map
CREW TARGETS

Contested Zone Loot

Highest-value rooms in each contested zone. Click a tile for the full route. Intel refreshes with each new patch.

SEED ROUTES

VERSE INTEL

Best Loot by System

Stanton, Pyro, and Nyx farms. Click a site for the dossier. New wiki locations land here after a patch sync.

CREW LEDGER

Best Contracts

CONNECTING TO WIKI

Where to pick the job up, the reputation gate, and any crafting blueprints. Pay, prints, and new wiki jobs auto-sync every patch. GET is the desk or mobiGlas path.

AI TRADE

AI Trade

UEX commodity terminals in Stanton, Nyx, and Pyro. Live prices pull every 3 minutes. Buy / sell ranges are aUEC per SCU across that system’s commodity desks.

CREW MARKET

Items by Category

CONNECTING TO UEX

Buy is what you pay the terminal. Sell is what the terminal pays you. The desk under each price is the cheapest buy / best sell in that system. SCU under buy is live stock. SCU under sell is how much that desk will take. A dash means no listed live terminal for that side.

CREW HANGAR

Ship Dealerships

CONNECTING TO UEX

Live in-game aUEC prices from UEX. Stanton, Nyx, and Pyro showrooms with ship photos. Click a picture for the full render.

Select a dealer to see the current lot.

CREW YARD

Ship Builder WIP

Search a hull, park it in a slot, then click any hardpoint to swap parts. Hull stats are live game data. Fitted aUEC is from UEX.

CONNECTING TO UEX

SELECT A SHIP TO BEGIN

HULL SCHEMATICS

Ship Layouts

Every flyable hull from live game data. Click a ship to open its interior layout, wiki views, and full specs.

CONNECTING

Select a hull to open its layout.

JUMP GATES · STATIONS · AREAS

Jump Points

Jump-gate stations, orbital decks, landing zones, and area layouts. Click a site for maps, concourse notes, and wiki charts.

CONNECTING

Select a station or area to open its layout.

ROCK · FRACTURE · REFINE

Mining

Every pocket worth flying: surface, belts, ROC gems, and the Carinite hole. Ships and parts first, then the route into each field. Click a tile for the full dossier.

The loop

  1. Rent or claim a mining hull. Stock Arbor is fine for iron. Buy a real head before you chase Quantanium.
  2. QT to the pocket. Land or hold 2–8 km off a belt rock. Stay away from named PvP POIs.
  3. Mining mode. Ping. Read composition before you commit laser time. Skip inert-heavy junk unless you need ballast.
  4. Charge into the green window. Red spike = drop power or back range. Fracture, then extract into cargo.
  5. Quantanium is on a ~15 minute fuse once it is in the hold. QT a refinery immediately. Other ores can wait.
  6. Submit the work order (pay for speed on Quantanium). Collect refined cargo. Sell at TDD. Check AI TRADE for the live desk.
HULLS AND HEADS

Best Parts for Mining Ships

What to fly, which laser, which gadgets, and which shop sells them. Helix is power. Hofstede is forgiveness. Rieger and Surge are a Nyx errand.

FIELDS AND CAVES

Mining Locations

QT from the nearest station, what actually spawns, where to refine, and how to leave with the rocks still yours.

Select a pocket to open the route.

REFINED PAY

Ore Index

Ballpark refined sell bands from the AI Trade seed. Live desks move — confirm on AI TRADE before a full C2 of anything except Quantanium, which you refine on the clock anyway.

VERSE WIRE

Patch Notes

Official RSI release posts, pulled live from the Star Citizen Wiki. New patches show up here without anyone posting them by hand.

CONNECTING TO WIKI
FREMEN PIRATES

About Us

Who we are and the code we fly by. The word binds. Break it and the sietch cuts you loose.

I

Honor the Word

A Fremen Pirate is expected to honor agreements made between you and a target. Failure to do so will result in immediate removal from the org. This policy protects our reputation within the community and ensures the success of future pirate activities. Killing targets after a deal is made is bad for business. Our goal is to provide miners and haulers with ass-clenching content—not to ruin their gameplay.

II

A Pirate's Life

We are pirates. That means we always attempt to extort, ransom, or steal from players to earn credits. Violating CIG’s EULA or engaging in behavior considered griefing is not acceptable. This type of gameplay is highly frowned upon within our org as it undermines our intent and direction. These actions may lead to demotion or removal. Kill with intent!

III

Parley

In pirate tradition, Parley was used to “pause” confrontation, allowing safe passage to the captain for negotiations. While not widely known today, it remains part of our organization. If a target proclaims parley, we must honor it. They are to be brought safely to the highest-ranking online member to discuss terms. Failure to honor a parley will result in demotion to Desert Mouse and forfeiture of 60% of your total aUEC to the org. Screenshots are required as proof. Non-compliance will result in removal from the Fremen Pirates.

SIETCH NET

Join Requests

Handles waiting to be bound. Approve keeps the rank they asked for unless you change Bind as. Deny cuts the request. They cannot log in until a Warlord binds them. Warlord cannot be requested.

FREMEN PIRATES

Crew Roster

Add or cut handles for this command net. Locked admins cannot be removed or have their cipher reset. Assign ranks from Desert Mouse up to Warlord. Mark a bind as Admin to give them the REQUESTS and ADMIN tabs.